Practical Methods for a PRT-based Shader Using Spherical Harmonica

Ko, Jerome; Ko, Mankor; Zwicker, Matthias (2008). Practical Methods for a PRT-based Shader Using Spherical Harmonica. In: Engel, Wolfgang (ed.) ShaderX6 Advanced Rendering Techniques (pp. 355-381). Charles River Media

Full text not available from this repository. (Request a copy)

Item Type: Book Section (Book Chapter)
Division/Institute: 08 Faculty of Science > Institute of Computer Science (INF)
UniBE Contributor: Zwicker, Matthias
Publisher: Charles River Media
Language: English
Submitter: Factscience Import
Date Deposited: 04 Oct 2013 15:21
Last Modified: 04 May 2014 23:26
URI: http://boris.unibe.ch/id/eprint/36498 (FactScience: 205109)

Actions (login required)

Edit item Edit item
Provide Feedback