Idioms for Composing Games with Etoys

Gaelli, Markus; Nierstrasz, Oscar Marius; Stinckwich, Serge (January 2006). Idioms for Composing Games with Etoys. In: The Fourth International Conference on Creating, Connecting and Collaborating through Computing (pp. 222-231). IEEE Computer Society 10.1109/C5.2006.20

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Creating ones own games has been the main motiva- tion for many people to learn programming. But the barrier to learn a general purpose programming language is very high, especially if some positive results can only be expected after having manually written more than 100 lines of code. With this paper we first motivate potential users by showing that one can create classic board- and arcade games like Lights Out, TicTacToe, or Pacman within the playful and constructivist visual learning environment Etoys dragging together only a few lines of code. Then we present recurring idioms which helped to develop these games with only a few lines of code.

Item Type:

Conference or Workshop Item (Paper)

Division/Institute:

08 Faculty of Science > Institute of Computer Science (INF)
08 Faculty of Science > Institute of Computer Science (INF) > Software Composition Group (SCG) [discontinued]

UniBE Contributor:

Gälli, Markus, Nierstrasz, Oscar

Subjects:

000 Computer science, knowledge & systems
500 Science > 510 Mathematics

ISBN:

0-7695-2563-6

Publisher:

IEEE Computer Society

Language:

English

Submitter:

Anja Ebeling

Date Deposited:

16 Oct 2017 13:21

Last Modified:

11 Apr 2024 16:11

Publisher DOI:

10.1109/C5.2006.20

BORIS DOI:

10.7892/boris.104523

URI:

https://boris.unibe.ch/id/eprint/104523

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