Serious Games for Rehabilitation Using Head-Mounted Display and Haptic Devices

Gobron, Stéphane Claude; Zannini, Nicolas; Wenk, Nicolas; Schmitt, Carl; Charrotton, Yannick; Fauquex, Aurélien; Lauria, Michel; Degache, Francis; Frischknecht, Rolf (2015). Serious Games for Rehabilitation Using Head-Mounted Display and Haptic Devices. In: Augmented and Virtual Reality. Lecture Notes in Computer Science: Vol. 9254 (pp. 199-219). Cham: Springer International Publishing 10.1007/978-3-319-22888-4_15

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In the health domain, the field of rehabilitation suffers from a lack specialized staff while hospital costs only increase. Worse, almost no tools are dedicated to motivate patients or help the personnel to carry out monitoring of therapeutic exercises. This paper demonstrates the high potential that can bring the virtual reality with a platform of serious games for the rehabilitation of the legs involving a head-mounted display and haptic robot devices. We first introduce SG principles, nowadays rehabilitation context, and an original applied haptic device called Lambda Health System. The architecture of the model is then detailed, including communication specifications showing that lag is imperceptible for user. Finally, to improve this prototype, four serious games for rehabilitation using haptic robots and/or HMD were tested by 33 health specialists.

Item Type:

Book Section (Book Chapter)


10 Strategic Research Centers > ARTORG Center for Biomedical Engineering Research > ARTORG Center - Gerontechnology and Rehabilitation

UniBE Contributor:

Wenk, Nicolas


600 Technology > 610 Medicine & health
600 Technology > 620 Engineering




Lecture Notes in Computer Science


Springer International Publishing




Angela Amira Botros

Date Deposited:

19 Sep 2018 16:37

Last Modified:

19 Sep 2018 16:37

Publisher DOI:





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