Gamified learning for resuscitation education: A systematic review.

Donoghue, Aaron; Sawyer, Taylor; Olaussen, Alexander; Greif, Robert; Toft, Lorrel (2024). Gamified learning for resuscitation education: A systematic review. Resuscitation Plus, 18(100640) Elsevier 10.1016/j.resplu.2024.100640

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AIM

To systematically review published literature to evaluate the impact of gamified learning on educational and clinical outcomes during life support education.

METHODS

This systematic review was conducted as part of the continuous evidence evaluation process of the International Liaison Committee on Resuscitation (ILCOR). A search of PubMed, Embase, and Cochrane was conducted from inception until February 12, 2024. Studies examining incorporation of gamified learning were eligible for inclusion. Reviewers independently extracted data on study design and outcomes; appropriate risk of bias assessment tools were used across all outcomes.

RESULTS

2261 articles were identified and screened, yielding sixteen articles (seven randomized trials, nine observational studies) which comprised the final review. No meta-analyses were conducted due to significant heterogeneity of intervention, population, and outcome. Only one study was found to have a low risk of bias; the remaining studies were found to have moderate to high risk. Fourteen studies were in healthcare providers and two were in laypersons. Most studies (11 of 16) examined the impact of a digital platform (computer or smartphone). Most (15 of 16) studies found a positive effect on at least one educational domain; one study found no effect. No included study found a negative effect on any educational domain.

CONCLUSION

This systematic review found a very heterogeneous group of studies with low certainty evidence, all but one of which demonstrated a positive effect on one or more educational domains. Future studies should examine the underlying causes of improved learning with gamification and assess the resource requirements with implementation and dissemination of gamified learning.

Item Type:

Journal Article (Review Article)

UniBE Contributor:

Greif, Robert

ISSN:

2666-5204

Publisher:

Elsevier

Language:

English

Submitter:

Pubmed Import

Date Deposited:

29 Apr 2024 08:39

Last Modified:

30 Apr 2024 09:48

Publisher DOI:

10.1016/j.resplu.2024.100640

PubMed ID:

38666256

Uncontrolled Keywords:

Cardiopulmonary resuscitation Gamified learning Life support education

BORIS DOI:

10.48350/196287

URI:

https://boris.unibe.ch/id/eprint/196287

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