Wenk, Nicolas

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Wenk, Nicolas; Peñalver de Andrés, Joaquin Alvaro; Bütler, Karin; Nef, Tobias; Müri, René Martin; Marchal Crespo, Laura (2021). Effect of immersive visualization technologies on cognitive load, motivation, usability, and embodiment. Virtual reality, pp. 1-25. Springer-Verlag 10.1007/s10055-021-00565-8

Odermatt, Ingrid A.; Buetler, Karin A.; Wenk, Nicolas; Özen, Özhan; Penalver-Andres, Joaquin; Nef, Tobias; Mast, Fred W.; Marchal-Crespo, Laura (2021). Congruency of Information Rather Than Body Ownership Enhances Motor Performance in Highly Embodied Virtual Reality. Frontiers in neuroscience, 15(678909), pp. 1-15. Frontiers Research Foundation 10.3389/fnins.2021.678909

Wenk, Nicolas; Jordi, Mirjam V.; Buetler, Karin A.; Marchal-Crespo, Laura (2021). Hiding Assistive Robots During Training in Immersive VR Does not Affect Users’ Motivation, Presence, Embodiment, and Performance (Submitted). IEEE transactions on neural systems and rehabilitation engineering IEEE


Wenk, Nicolas; Buetler, Karin A.; Marchal-Crespo, Laura (2020). Virtual Reality in Robotic Neurorehabilitation. In: Hayre, Christopher M.; Muller, Dave J.; Scherer, Marcia J. (eds.) Virtual Reality in Health and Rehabilitation (pp. 41-60). Taylor & Francis Group 10.1201/9780429351365-5


Wenk, Nicolas; Peñalver de Andrés, Joaquín; Palma, Rara; Bütler, Karin; Müri, René; Nef, Tobias; Marchal Crespo, Laura (June 2019). Reaching in Several Realities: Motor and Cognitive Benefits of Different Visualization Technologies. IEEE International Conference on Rehabilitation Robotics (ICORR), pp. 1037-1042. IEEE 10.1109/ICORR.2019.8779366


Sisto, Maria; Wenk, Nicolas; Ouerhani, Nabil; Gobron, Stéphane (2017). A Study of Transitional Virtual Environments. In: Augmented Reality, Virtual Reality, and Computer Graphics. Lecture Notes in Computer Science: Vol. 10324 (pp. 35-49). Cham: Springer International Publishing 10.1007/978-3-319-60922-5_3


Gobron, Stéphane Claude; Zannini, Nicolas; Wenk, Nicolas; Schmitt, Carl; Charrotton, Yannick; Fauquex, Aurélien; Lauria, Michel; Degache, Francis; Frischknecht, Rolf (2015). Serious Games for Rehabilitation Using Head-Mounted Display and Haptic Devices. In: Augmented and Virtual Reality. Lecture Notes in Computer Science: Vol. 9254 (pp. 199-219). Cham: Springer International Publishing 10.1007/978-3-319-22888-4_15

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