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Auer, Blain; Burger, Maya; Kollmar-Paulenz, Karénina; Malinar, Angelika; Strauch, Ingo (eds.) (2019). Worlds of South and Inner Asia, (8). de Gruyter
Auer, Blain; Burger, Maya; Kollmar-Paulenz, Karénina; Malinar, Angelika; Strauch, Ingo (eds.) (2019). Worlds of South and Inner Asia, (9). de Gruyter
Auer, Blain; Burger, Maya; Kollmar-Paulenz, Karénina; Malinar, Angelika; Strauch, Ingo (eds.) (2019). Worlds of South and Inner Asia, (10). de Gruyter
Steffen, Oliver (2012). Introduction: Approaches to Digital Games in the Study of Religions. In: Borner, Philippe; Burger, Maya (eds.) Religions in Play. Games, Rituals, and Virtual Worlds (pp. 249-259). Zürich: Pano
Steffen, Oliver (2012). Religion from Scholarly Worlds to Digital Games: The Case of Risen. In: Borner, Philippe; Burger, Maya (eds.) Religions in Play. Games, Rituals, and Virtual Worlds (pp. 262-273). Zürich: Pano
Schlieter, Jens (2012). Simulating Liberation: The Soteriological Time Schedule of the Tibetan Buddhist Game 'Ascending the [Spiritual] Levels' (sa gnon rnam bzhags). In: Burger, Maya; Bornet, Philippe (eds.) Religions in Play. Games, Rituals, and Virtual Worlds (pp. 93-116). Zürich: Pano