Practical Methods for a PRT-based Shader Using Spherical Harmonica

Ko, Jerome; Ko, Mankor; Zwicker, Matthias (2008). Practical Methods for a PRT-based Shader Using Spherical Harmonica. In: Engel, Wolfgang (ed.) ShaderX6 Advanced Rendering Techniques (pp. 355-381). Charles River Media

Full text not available from this repository.

Item Type:

Book Section (Book Chapter)

Division/Institute:

08 Faculty of Science > Institute of Computer Science (INF)

UniBE Contributor:

Zwicker, Matthias

Publisher:

Charles River Media

Language:

English

Submitter:

Factscience Import

Date Deposited:

04 Oct 2013 15:21

Last Modified:

05 Dec 2022 14:25

URI:

https://boris.unibe.ch/id/eprint/36498 (FactScience: 205109)

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