Ko, Jerome; Ko, Mankor; Zwicker, Matthias (2008). Practical Methods for a PRT-based Shader Using Spherical Harmonica. In: Engel, Wolfgang (ed.) ShaderX6 Advanced Rendering Techniques (pp. 355-381). Charles River Media
Full text not available from this repository.Item Type: |
Book Section (Book Chapter) |
---|---|
Division/Institute: |
08 Faculty of Science > Institute of Computer Science (INF) |
UniBE Contributor: |
Zwicker, Matthias |
Publisher: |
Charles River Media |
Language: |
English |
Submitter: |
Factscience Import |
Date Deposited: |
04 Oct 2013 15:21 |
Last Modified: |
05 Dec 2022 14:25 |
URI: |
https://boris.unibe.ch/id/eprint/36498 (FactScience: 205109) |