Martarelli, Corinna S.; Gurtner, Lilla M.; Mast, Fred W. (2015). School-age children show a bias toward fantasy classifications after playing a platform game. Psychology of Popular Media Culture, 4(4), pp. 351-359. American Psychological Association 10.1037/ppm0000051
Full text not available from this repository.We investigated the influence of playing a video game on children’s ability to distinguish between fantasy and reality. School-age children played a platform game for 15 min and then performed a fantasy/reality distinction task in which they were to judge whether images (from the platform game and from other games) were fantasy images or reality images. Unlike those in the control group (who played a memory game), the children in the experimental group showed a response bias toward mistakenly classifying reality images from the video game as fantasy images (as determined by means of an analysis based on signal detection theory). We conclude that playing the video game exerted a short-term influence on children’s ability to distinguish between fantasy and reality.
Item Type: |
Journal Article (Original Article) |
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Division/Institute: |
07 Faculty of Human Sciences > Institute of Psychology 07 Faculty of Human Sciences > Institute of Psychology > Cognitive Psychology, Perception and Methodology 10 Strategic Research Centers > Center for Cognition, Learning and Memory (CCLM) |
UniBE Contributor: |
Martarelli, Corinna, Gurtner, Lilla, Mast, Fred |
Subjects: |
100 Philosophy > 150 Psychology |
ISSN: |
2160-4134 |
Publisher: |
American Psychological Association |
Language: |
English |
Submitter: |
Andrea Laura Wantz |
Date Deposited: |
25 Mar 2015 13:29 |
Last Modified: |
05 Dec 2022 14:44 |
Publisher DOI: |
10.1037/ppm0000051 |
URI: |
https://boris.unibe.ch/id/eprint/65723 |